Devlog #2 (or 3 and 4)
Cartomancer-for-hire » Devlog
It's been a big two weeks.
(More a quiet two weeks and two big days)
The first big change is adding two new scenes:

There are three buttons in this hub area.
Leftmost is the deckbuilder's stand.


The rightmost button is the as of yet unimplemented supplies shop.





I've got six enemies in the works for now. The ghost, rat, and bomb are functional. The skeleton is almost finished, and the cleric and knight are non-functional.
Drops are implemented, but minimal - for now, each enemy just drops gold according to its level.
Well, that's the big stuff. See you next week.
Cartomancer-for-hire
Status | In development |
Author | ChimeraMusic |
More posts
- DocumentationOct 19, 2021
- Final DevlogOct 17, 2021
- Devlog #1 (or 2)Sep 19, 2021
- Game ConceptAug 29, 2021
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